;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
);return b0<<0x10|I&0xffff;}function u(N,D){return N<<D|
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
msw << 16) | (lsw & 0xffff) } function bitRotateLeft(num,
msw << 16) | (lsw & 0xffff) } function bitRotateLeft(num,
msw << 16) | (lsw & 0xFFFF); } function S (X, n) { return (
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
eturn(msw<<16)|(lsw&0xFFFF);}function bit_rol(num,cnt){re
msw << 16) | (lsw & 0xFFFF); } function S (X, n) { return (
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
msw << 16) | (lsw & 0xffff) } function bitRotateLeft(num,
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
msw << 16) | (lsw & 0xffff) } function bitRotateLeft(num,
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
msw << 16) | (lsw & 0xffff) } function bitRotateLeft(num,
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
;return Xp<<0x10|XO&0xffff;}function m(XK,Xh){return XK<
msw << 16) | (lsw & 0xFFFF); } function S (X, n) { return (